Back to All Events

GDC Talk: Freelancing: How to Live the Dream and Avoid the Nightmare

  • Moscone Convention Center (map)

[Exact Scheduling TBA - Will be Wednesday 20th or Thursday 21st]

Whether driven by a need to build experience, by unemployment, or by a proactive choice to give their loyalty to a project rather than to a particular company, many developers will become freelancers at some point in their careers. In this talk, Greg Buchanan (writer of 'No Man's Sky: Atlas Rises') will discuss strategies to cope with the positive and negative aspects of freelance work both financially and psychologically, and ultimately build your craft and reputation through international work.


Attendees will gain a greater understanding of how, if leveraged to the best of their ability, viewing freelance work as a conscious vocational choice can help advance their careers and improve their skills.

Intended Audience

Game developers of all levels are welcome, particularly for freelance driven roles such as writing, narrative, and audio. The talk will also be useful for developers who are considering going freelance long-term or wish to know how to carry out such work between longer-term positions. No prior knowledge is necessary.