Aquanox: Deep Descent (Digital Arrow, published by THQ Nordic)
"Greg did great work for us stabilizing and defining narrative elements for Aquanox: Deep Descent. His involvement improved the story and helped better link it to gameplay, with narrative elements written with good attention to both setting and gameplay options as as well as potential limitations.
All in all, Greg’s involvement allowed us to focus more on how to make the game more fun, and think less about how to make it work. This, I think, is one of the highest points of our co-operation. Communication was top notch, with flexible involvement and quality execution.
I would certainly recommend Greg’s work to other developers and publishers, as I’m sure any team would benefit from his approach to game writing as well as his quality of work."
- Norbert Varga (Studio Head and Game Director at Digital Arrow)